Mono path[0] = 'D:/Arnaud/Documents/Code/Dragon'sAmbitions/DAMasterServer/Master_Data/Managed'
Mono path[1] = 'D:/Arnaud/Documents/Code/Dragon'sAmbitions/DAMasterServer/Master_Data/Mono'
Mono config path = 'D:/Arnaud/Documents/Code/Dragon'sAmbitions/DAMasterServer/Master_Data/Mono/etc'
PlayerConnection initialized from D:/Arnaud/Documents/Code/Dragon'sAmbitions/DAMasterServer/Master_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55029
Multi-casting "[IP] 192.168.56.1 [Port] 55029 [Flags] 2 [Guid] 585536 [EditorId] 3476467082 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-GPCVGP6) [Debug] 0" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55029]
PlayerConnection already initialized - listening to [0.0.0.0:55029]
Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA Quadro K2100M (ID=0x11fc)
    Vendor:   NVIDIA
    VRAM:     2017 MB
    Driver:   21.21.13.6909
Begin MonoManager ReloadAssembly
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.023 seconds
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.946456 ms
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:81.28.207.55:49611}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:81.28.207.55:49611}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49611}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:81.28.207.55:49611}
Log: connection {2} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49611}
Log: connection {2} has been disconnected by timeout; address {::ffff:81.28.207.55:49611}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49611}
Log: connection {2} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:81.28.207.55:49611}
Log: connection {2} has been disconnected by timeout; address {::ffff:81.28.207.55:49611}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49611}
Log: connection {2} has been disconnected by timeout; address {::ffff:81.28.207.55:49613}
Log: connection {2} has been disconnected by timeout; address {::ffff:81.28.207.55:49611}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49613}
Log: connection {2} has been disconnected by timeout; address {::ffff:81.28.207.55:49611}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49613}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49611}
Log: connection {2} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Mono path[0] = 'D:/Arnaud/Documents/Code/Dragon'sAmbitions/DAMasterServer/Master_Data/Managed'
Mono path[1] = 'D:/Arnaud/Documents/Code/Dragon'sAmbitions/DAMasterServer/Master_Data/Mono'
Mono config path = 'D:/Arnaud/Documents/Code/Dragon'sAmbitions/DAMasterServer/Master_Data/Mono/etc'
PlayerConnection initialized from D:/Arnaud/Documents/Code/Dragon'sAmbitions/DAMasterServer/Master_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55362
Multi-casting "[IP] 192.168.56.1 [Port] 55362 [Flags] 2 [Guid] 1187699215 [EditorId] 3476467082 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-GPCVGP6) [Debug] 0" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55362]
PlayerConnection already initialized - listening to [0.0.0.0:55362]
Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA Quadro K2100M (ID=0x11fc)
    Vendor:   NVIDIA
    VRAM:     2017 MB
    Driver:   21.21.13.6909
Begin MonoManager ReloadAssembly
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.026 seconds
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 2.584245 ms
Socket: bind failed, error: Only one usage of each socket address (protocol/network address/port) is normally permitted.
Cannot open socket on ip {*} and port {49610}; check please your network, most probably port has been already occupied
UnityEngine.Networking.NetworkTransport:AddHostWrapperWithoutIp(HostTopologyInternal, Int32, Int32, Int32)
UnityEngine.Networking.NetworkTransport:AddHost(HostTopology, Int32, String) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:422)
UnityEngine.Networking.NetworkTransport:AddHost(HostTopology, Int32) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:407)
Server:Start() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:23)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETHost.cpp line 488] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 422)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 2d9c -> priority: 1 
  Thread -> id: 158 -> priority: 1 
Mono path[0] = 'D:/Arnaud/Documents/Code/Dragon'sAmbitions/DAMasterServer/Master_Data/Managed'
Mono path[1] = 'D:/Arnaud/Documents/Code/Dragon'sAmbitions/DAMasterServer/Master_Data/Mono'
Mono config path = 'D:/Arnaud/Documents/Code/Dragon'sAmbitions/DAMasterServer/Master_Data/Mono/etc'
PlayerConnection initialized from D:/Arnaud/Documents/Code/Dragon'sAmbitions/DAMasterServer/Master_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55043
Multi-casting "[IP] 192.168.56.1 [Port] 55043 [Flags] 2 [Guid] 1336781982 [EditorId] 3476467082 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-GPCVGP6) [Debug] 0" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55043]
PlayerConnection already initialized - listening to [0.0.0.0:55043]
Initialize engine version: 5.5.0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA Quadro K2100M (ID=0x11fc)
    Vendor:   NVIDIA
    VRAM:     2017 MB
    Driver:   21.21.13.6909
Begin MonoManager ReloadAssembly
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.025 seconds
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Master_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 2.315923 ms
Socket: bind failed, error: Only one usage of each socket address (protocol/network address/port) is normally permitted.
Cannot open socket on ip {*} and port {49610}; check please your network, most probably port has been already occupied
UnityEngine.Networking.NetworkTransport:AddHostWrapperWithoutIp(HostTopologyInternal, Int32, Int32, Int32)
UnityEngine.Networking.NetworkTransport:AddHost(HostTopology, Int32, String) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:422)
UnityEngine.Networking.NetworkTransport:AddHost(HostTopology, Int32) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:407)
Server:Start() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:23)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETHost.cpp line 488] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 422)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

host id out of bound id {0} max id should be greater 0 and less than {0}
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, Int32&, UInt64&, UInt16&, Byte&)
UnityEngine.Networking.NetworkTransport:GetConnectionInfo(Int32, Int32, String&, Int32&, NetworkID&, NodeID&, Byte&) (at C:\buildslave\unity\build\artifacts\generated\common\modules\UNET\UNETworkingBindings.gen.cs:334)
Server:Update() (at D:\Arnaud\Documents\Code\Dragon'sAmbitions\DAMasterServer\Assets\Server.cs:43)

[C:/buildslave/unity/build/Runtime/Networking/NetworkingV1/UNETManager.cpp line 686] 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/modules/UNET/UNETworkingBindings.gen.cs Line: 334)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 90e8 -> priority: 1 
  Thread -> id: 9c2c -> priority: 1 
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:78.234.58.98:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:78.234.58.98:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {3} has been disconnected by timeout; address {::ffff:78.234.58.98:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:81.28.207.55:55034}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {3} has been disconnected by timeout; address {::ffff:81.28.207.55:55034}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:78.234.58.98:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:78.234.58.98:49612}
Log: connection {3} has been disconnected by timeout; address {::ffff:81.28.207.55:55114}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:78.234.58.98:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:78.234.58.98:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:78.234.58.98:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:78.234.58.98:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:78.234.58.98:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {3} has been disconnected by timeout; address {::ffff:188.62.137.150:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:78.234.58.98:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {3} has been disconnected by timeout; address {::ffff:188.62.137.150:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:78.234.58.98:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:78.234.58.98:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:78.234.58.98:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:78.234.58.98:49612}
Log: connection {3} has been disconnected by timeout; address {::ffff:188.62.137.150:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:78.234.58.98:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:78.234.58.98:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:78.234.58.98:49612}
Log: connection {2} has been disconnected by timeout; address {::ffff:78.234.58.98:49612}
Log: connection {3} has been disconnected by timeout; address {::ffff:188.62.137.150:49612}
Log: connection {1} has been disconnected by timeout; address {::ffff:81.28.207.55:49612}
Setting up 2 worker threads for Enlighten.
  Thread -> id: 99e0 -> priority: 1 
  Thread -> id: 9ee8 -> priority: 1 
