	component qsys_top is
		port (
			buttons_in_port  : in    std_logic_vector(3 downto 0)  := (others => 'X'); -- in_port
			buttons_out_port : out   std_logic_vector(3 downto 0);                     -- out_port
			clk_clk          : in    std_logic                     := 'X';             -- clk
			epcs_dclk        : out   std_logic;                                        -- dclk
			epcs_sce         : out   std_logic;                                        -- sce
			epcs_sdo         : out   std_logic;                                        -- sdo
			epcs_data0       : in    std_logic                     := 'X';             -- data0
			joystick_export  : in    std_logic_vector(4 downto 0)  := (others => 'X'); -- export
			leds_SelC_n      : out   std_logic_vector(11 downto 0);                    -- SelC_n
			leds_Sel_R       : out   std_logic_vector(7 downto 0);                     -- Sel_R
			leds_Sel_G       : out   std_logic_vector(7 downto 0);                     -- Sel_G
			leds_Sel_B       : out   std_logic_vector(7 downto 0);                     -- Sel_B
			leds_reset       : out   std_logic;                                        -- reset
			reset_reset_n    : in    std_logic                     := 'X';             -- reset_n
			switch0_export   : inout std_logic_vector(7 downto 0)  := (others => 'X'); -- export
			switch1_export   : inout std_logic_vector(7 downto 0)  := (others => 'X')  -- export
		);
	end component qsys_top;

	u0 : component qsys_top
		port map (
			buttons_in_port  => CONNECTED_TO_buttons_in_port,  --  buttons.in_port
			buttons_out_port => CONNECTED_TO_buttons_out_port, --         .out_port
			clk_clk          => CONNECTED_TO_clk_clk,          --      clk.clk
			epcs_dclk        => CONNECTED_TO_epcs_dclk,        --     epcs.dclk
			epcs_sce         => CONNECTED_TO_epcs_sce,         --         .sce
			epcs_sdo         => CONNECTED_TO_epcs_sdo,         --         .sdo
			epcs_data0       => CONNECTED_TO_epcs_data0,       --         .data0
			joystick_export  => CONNECTED_TO_joystick_export,  -- joystick.export
			leds_SelC_n      => CONNECTED_TO_leds_SelC_n,      --     leds.SelC_n
			leds_Sel_R       => CONNECTED_TO_leds_Sel_R,       --         .Sel_R
			leds_Sel_G       => CONNECTED_TO_leds_Sel_G,       --         .Sel_G
			leds_Sel_B       => CONNECTED_TO_leds_Sel_B,       --         .Sel_B
			leds_reset       => CONNECTED_TO_leds_reset,       --         .reset
			reset_reset_n    => CONNECTED_TO_reset_reset_n,    --    reset.reset_n
			switch0_export   => CONNECTED_TO_switch0_export,   --  switch0.export
			switch1_export   => CONNECTED_TO_switch1_export    --  switch1.export
		);

